Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-h7Y6K-qNKkL-3ajUd-Fb6CR-ASfCG | 16/17/2 | 71.9 | 1.05 | 2026-07-04 23:55:41 · 41m 5s | |
| CSGO-D5x2r-ObLqO-cLTAG-8DJqy-rquLA | 11/21/4 | 53.5 | 0.54 | 2026-07-04 00:59:26 · 40m 30s | |
| CSGO-r4Py3-RsTdK-aCm6L-2WcSq-ihtnC | 18/16/7 | 94.9 | 1.25 | 2026-07-03 23:57:56 · 35m 54s | |
| CSGO-RaPA4-T5ZhG-xQzOM-65Fmr-MOBJC | 13/23/6 | 42.8 | 0.65 | 2026-07-03 23:03:45 · 51m 38s | |
| CSGO-PZYUQ-TFcfL-UC7Yu-jeqwP-ASfCG | 14/26/7 | 62.0 | 0.69 | 2026-07-03 22:14:59 · 44m 55s | |
| CSGO-zHCjm-83aFh-7Nxqf-MbONu-fNLsE | 13/18/6 | 66.4 | 0.88 | 2026-07-03 21:32:27 · 38m 53s | |
| CSGO-Mq639-hVV9K-LcmBn-oEpVU-Y7edJ | 8/10/2 | 56.0 | 0.85 | 2026-07-03 21:05:23 · 23m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.