Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.2%Peak single-match outcome anomaly 10.5/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DHy7i-pOB8S-PBt57-pck38-WLkHB | 15/16/7 | 73.2 | 1.03 | 2026-07-07 23:04:41 · 39m 11s | |
| CSGO-pCa7y-6eC5w-BnZ6G-8OHWh-pE26A | 9/21/7 | 49.5 | 0.45 | 2026-07-05 17:03:54 · 37m 22s | |
| CSGO-CsPmd-Ev9Es-Q9LtP-LtGYF-NojoE | 13/9/5 | 80.6 | 1.42 | 2026-07-05 16:23:52 · 29m 21s | |
| CSGO-8t8aR-cvzNx-YeqqC-wL3Co-X4qqK | 16/21/10 | 86.0 | 1.07 | 2026-06-30 23:11:21 · 36m 57s | |
| CSGO-yGt4d-uF99C-oVPrR-DATh9-6xEOP | 15/11/2 | 65.2 | 1.23 | 2026-06-28 00:22:08 · 29m 3s | |
| CSGO-qMHco-uKuQS-4GE3Y-fmn2a-B6LHA | 15/12/6 | 88.2 | 1.27 | 2026-06-27 23:38:00 · 30m 32s | |
| CSGO-hsBSM-awUsW-SQNWS-iJRB9-Syv9H | 17/12/6 | 70.9 | 1.34 | 2026-06-18 21:44:18 · 35m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.