Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-PhMVq-iechG-8HN6v-6FBZu-EWtrD | 8/14/5 | 50.9 | 0.81 | 2026-07-03 04:43:58 · 22m 59s | |
| CSGO-dNZ9p-OV8zA-ix9WQ-FCwHP-VwkMC | 14/18/6 | 72.6 | 0.88 | 2026-07-03 04:43:58 · 41m 7s | |
| CSGO-Ky6qk-LT3eA-ap2f4-uwPZD-My6SA | 13/17/9 | 77.7 | 0.98 | 2026-07-01 19:33:20 · 37m 35s | |
| CSGO-9so67-n4SiD-3tzDS-JQH4E-8oZEC | 17/14/3 | 83.7 | 1.17 | 2026-06-30 19:45:11 · 42m 57s | |
| CSGO-3cT5C-wWJno-NvcfO-qvorT-x62NF | 27/13/6 | 97.0 | 1.78 | 2026-06-24 18:43:24 · 30m 11s | |
| CSGO-PoK9e-VjckG-SJSbS-fHs94-WUVGQ | 11/15/4 | 65.6 | 0.91 | 2026-06-24 18:05:38 · 30m 23s | |
| CSGO-9JTXR-sxRvH-BQOfM-TZdor-xCZAB | 17/14/4 | 82.0 | 1.23 | 2026-06-24 17:16:04 · 35m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.