Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-VCVec-CApvZ-yh5wh-vA46Q-imoUE | 13/11/5 | 82.2 | 1.20 | 2026-07-01 19:20:56 · 30m 46s | |
| CSGO-pDNME-pzbOe-APm7d-NonC3-zz8aC | 17/13/5 | 71.1 | 1.23 | 2026-07-01 18:39:20 · 31m 52s | |
| CSGO-HE2ww-zVpNi-dSqTz-VJTpy-h2VjM | 9/17/6 | 52.5 | 0.69 | 2026-06-20 17:26:45 · 36m 44s | |
| CSGO-2nYRo-oZx7z-jAR2d-TYuqa-2FweM | 4/4/2 | 58.1 | 1.08 | 2026-06-20 17:08:43 · 12m 12s | |
| CSGO-6u5tz-b4SBp-XhBwd-5y54Q-imoUE | 5/9/0 | 47.1 | 0.55 | 2026-06-19 19:12:16 · 15m 26s | |
| CSGO-em7pB-EDkTR-TmPqf-hFcvf-wsvoO | 12/12/1 | 77.5 | 1.17 | 2026-06-19 18:41:18 · 12m 10s | |
| CSGO-sQ2QG-ntyqR-UY7iz-XR2iY-8krFF | 13/8/0 | 85.2 | 1.18 | 2026-06-19 18:16:01 · 11m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.