Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jfvTY-ODEik-em7E8-jsCJM-ZxqFF | 13/20/9 | 67.5 | 0.77 | 2026-06-21 18:30:19 · 41m 13s | |
| CSGO-3hs2r-DTvkm-BtLWA-VEFyx-sLqRP | 8/12/10 | 64.5 | 0.96 | 2026-06-17 18:44:42 · 26m 35s | |
| CSGO-jdUpi-6ZXPr-fXN6Q-xmKv4-ZAFKO | 11/15/5 | 62.5 | 0.78 | 2026-06-17 18:09:40 · 31m 31s | |
| CSGO-cs44O-74ftz-drjOi-NNphj-uipNO | 12/14/10 | 85.2 | 1.18 | 2026-06-17 17:27:47 · 36m 30s | |
| CSGO-6sVOv-4NR8b-9KWnw-7pBrT-Xa43L | 10/18/4 | 66.8 | 0.63 | 2026-06-10 19:05:44 · 27m 36s | |
| CSGO-GnhkA-h6PSn-YHiSi-RuzAA-bKbtH | 8/16/1 | 34.7 | 0.54 | 2026-06-10 18:17:40 · 45m 17s | |
| CSGO-NyXyG-ULcDV-ON5Kq-QpBAS-PGOJM | 17/18/11 | 83.0 | 1.07 | 2026-06-10 17:31:00 · 42m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.