76561197981595387
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+11%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.6%Peak single-match outcome anomaly 37.1/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 25 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 24 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-uthvM-WM99d-r8xAe-5a8pZ-cvmHB | 10/18/3 | 62.1 | 0.60 | 2026-07-06 19:21:15 · 36m 3s | |
| CSGO-zCOeu-2SPKv-ue8py-OBhvJ-zwJoD | 14/15/4 | 69.7 | 1.02 | 2026-07-05 20:18:44 · 29m 39s | |
| CSGO-yHMDU-Jx4sC-ueNQ3-GxCBk-djEuA | 15/9/3 | 67.4 | 1.40 | 2026-07-05 19:41:35 · 27m 24s | |
| CSGO-CeJAX-pekrL-wzqjn-dGjyD-VUeZH | 24/15/4 | 95.8 | 1.45 | 2026-07-05 18:59:41 · 36m 31s | |
| CSGO-9PEMc-jXNUO-DFn7P-V2SfJ-6n33L | 13/15/3 | 62.2 | 0.98 | 2026-07-04 21:34:09 · 28m 18s | |
| CSGO-QhyFk-4KeSL-tyYhd-dpz7J-YSEdH | 15/18/5 | 39.7 | 0.88 | 2026-07-04 20:32:24 · 45m 38s | |
| CSGO-obyj3-XQysD-EJA5i-GW7rB-KeiGH | 15/17/4 | 74.6 | 0.99 | 2026-07-03 20:53:25 · 39m 33s | |
| CSGO-HcZMX-Xces3-Luzy3-nZd4L-Lbj9Q | 32/15/8 | 142.2 | 2.04 | 2026-07-03 20:02:52 · 39m 53s | |
| CSGO-vuTT7-SXByf-xDXA4-zJUU6-Oe2ED | 5/16/1 | 35.1 | 0.19 | 2026-07-03 06:44:35 · 27m 33s | |
| CSGO-YqbZq-d8tjY-ULZ9G-HDErs-iWRKF | 12/14/7 | 78.9 | 0.93 | 2026-07-03 06:44:35 · 27m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.