Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FskTk-d83OO-PtRc3-zyDoZ-K6HnK | 12/18/1 | 68.1 | 0.76 | 2026-06-25 16:55:42 · 36m 31s | |
| CSGO-ejVym-BiqnQ-dwP8W-N9BHE-sKurD | 7/21/9 | 48.2 | 0.40 | 2026-06-25 16:10:33 · 38m 23s | |
| CSGO-3HhWc-F4QXb-iYrrH-AptKr-4DmsF | 20/16/6 | 84.0 | 1.18 | 2026-06-25 15:30:49 · 35m 14s | |
| CSGO-t8BYO-xwCOQ-3jQkZ-9bTzW-BRaJD | 8/15/2 | 52.0 | 0.71 | 2026-06-24 20:30:55 · 28m 21s | |
| CSGO-djKam-Tr5m7-DBA9i-aEUAU-bwrBE | 16/8/1 | 98.8 | 1.62 | 2026-06-24 20:00:05 · 27m 5s | |
| CSGO-bFneM-UjSTw-swC4A-3eNAW-AvxfF | 30/18/4 | 115.1 | 1.71 | 2026-06-24 19:19:40 · 37m 30s | |
| CSGO-tZPiY-tCKo5-2z7ki-sRRAb-O6BxH | 20/5/1 | 121.4 | 2.18 | 2026-06-16 20:39:23 · 23m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.