Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YhOns-mMPfi-3LqQM-Ehnwr-MhC3J | 18/16/7 | 82.3 | 1.23 | 2026-07-06 12:13:16 · 37m 1s | |
| CSGO-j5Nzr-5UZLU-w954o-vK8m3-Sz8rN | 11/10/1 | 55.6 | 0.96 | 2026-07-03 17:34:56 · 26m 0s | |
| CSGO-6GL7e-VusBj-mw5Wq-cpFf5-wAw5G | 14/17/3 | 85.0 | 0.97 | 2026-07-01 14:09:12 · 29m 34s | |
| CSGO-FH25c-NOdc7-LUnr6-4BMuG-Vxw5G | 22/10/4 | 106.5 | 1.75 | 2026-07-01 13:37:34 · 24m 11s | |
| CSGO-636rF-bihzm-HhAbK-k27Mq-mNcqA | 12/8/2 | 66.1 | 1.28 | 2026-07-01 12:58:58 · 25m 37s | |
| CSGO-OyzR8-9uekC-RrOZK-Ze2o2-cBtKG | 12/14/2 | 96.9 | 1.07 | 2026-06-28 21:00:22 · 26m 8s | |
| CSGO-AWT7G-fOmAs-hMR62-a52tH-YSEdH | 4/13/2 | 50.7 | 0.40 | 2026-06-28 11:43:02 · 25m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.