Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TjycU-cURDj-DqyCc-WnTF5-LB6iL | 12/17/3 | 54.2 | 0.81 | 2026-07-03 19:11:11 · 37m 6s | |
| CSGO-pK6n4-wHGKR-VRvmx-6sHS4-AMFFN | 13/16/5 | 76.2 | 0.95 | 2026-07-03 18:17:57 · 30m 31s | |
| CSGO-J4pLJ-uzXu4-YBUBG-mCXSN-iR6FP | 15/15/10 | 84.6 | 1.13 | 2026-07-02 18:42:49 · 36m 34s | |
| CSGO-SJpx2-xkip3-XjOHM-FndJD-kJNfN | 11/15/2 | 61.8 | 0.82 | 2026-06-27 17:36:02 · 23m 2s | |
| CSGO-bRdrG-is62J-7uzwU-4qXBC-o9XDJ | 16/20/7 | 79.6 | 0.96 | 2026-06-27 16:47:00 · 38m 37s | |
| CSGO-CHNWi-uM5Ao-JShmo-zbJHn-7NKDR | 12/17/8 | 85.6 | 0.99 | 2026-06-27 16:14:43 · 29m 8s | |
| CSGO-7xjvH-ZJPXr-eQ8tw-SqLtK-8HsiB | 15/18/5 | 65.4 | 1.01 | 2026-06-27 15:32:10 · 32m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.