Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-6K89G-JmwAD-kH3XQ-WxOPr-J3SyL | 22/15/4 | 100.3 | 1.41 | 2026-06-27 16:47:54 · 37m 29s | |
| CSGO-UctQj-Rv3NF-dChPk-ODRJP-6GLXL | 24/16/2 | 106.7 | 1.57 | 2026-06-27 16:15:48 · 29m 4s | |
| CSGO-GjjwQ-LAZ8G-vDAiQ-Py9DP-Ac9eD | 23/7/1 | 144.8 | 2.13 | 2026-06-26 15:11:23 · 22m 49s | |
| CSGO-jJSHj-zSQ9y-5ufyy-fnSV2-GfhLJ | 19/13/1 | 79.0 | 1.36 | 2026-06-26 14:19:19 · 28m 5s | |
| CSGO-WC82s-zBUWh-jJrns-UJcvR-r7oJN | 16/15/3 | 60.1 | 0.96 | 2026-06-26 13:41:23 · 32m 31s | |
| CSGO-YibUd-OzGop-A87TY-NLCvu-y2DVF | 21/21/6 | 91.7 | 1.16 | 2026-06-26 12:58:20 · 35m 17s | |
| CSGO-B6rTL-6ZXN9-BjmL9-YcQQW-jvV9G | 15/8/2 | 89.9 | 1.45 | 2026-06-26 12:33:11 · 21m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.