Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YcCz5-bRj3Y-9i58V-vqK58-PzBND | 17/11/4 | 91.3 | 1.52 | 2026-07-06 18:04:01 · 31m 3s | |
| CSGO-5fRpS-cTVMt-KMqcb-ukCYu-Q27vO | 23/13/2 | 77.7 | 1.38 | 2026-07-05 17:18:00 · 37m 41s | |
| CSGO-zcj7n-knbou-PyEHB-Rdx7o-niyfF | 21/11/9 | 115.5 | 1.70 | 2026-07-05 16:44:19 · 29m 31s | |
| CSGO-dj6bp-zoqHn-EPGSq-9pdoD-OycBN | 31/15/2 | 106.3 | 1.74 | 2026-07-05 16:04:41 · 37m 9s | |
| CSGO-wM9Xp-oESUB-cjFey-FGuuu-Ght4N | 12/19/5 | 56.0 | 0.76 | 2026-07-01 18:54:01 · 37m 34s | |
| CSGO-wjkDZ-Pr479-3dTW4-exdS8-qTY2Q | 16/14/4 | 75.7 | 1.14 | 2026-07-01 18:05:44 · 38m 51s | |
| CSGO-8zh8V-CuwJN-jmtaK-8XJaQ-jwhrM | 23/15/0 | 89.2 | 1.50 | 2026-07-01 17:24:03 · 36m 31s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.