Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-tDQXJ-pFBOH-YTTui-THAP3-D2xHL | 15/17/4 | 91.8 | 1.12 | 2026-07-04 21:35:07 · 31m 24s | |
| CSGO-xtdnJ-ckCQE-JiknK-7j5c8-ZKV5F | 18/16/4 | 85.0 | 1.25 | 2026-07-04 20:51:02 · 39m 48s | |
| CSGO-FhOhc-fPxOS-XhQBx-qwDQe-G6LHA | 6/17/2 | 56.3 | 0.40 | 2026-07-04 19:34:31 · 28m 31s | |
| CSGO-MpyV5-zTFwh-fsafb-taB9B-yKKeB | 15/17/4 | 76.9 | 0.94 | 2026-07-04 18:50:36 · 33m 4s | |
| CSGO-4dy2E-YK2WB-VAuM8-V4UOM-qc6uC | 13/17/3 | 67.7 | 0.85 | 2026-07-04 18:18:39 · 28m 45s | |
| CSGO-YzCoG-itpvN-sKvLs-vmTHt-QCZQM | 10/20/5 | 58.7 | 0.65 | 2026-07-01 21:49:56 · 40m 31s | |
| CSGO-VSmc8-xvnNx-DsbWU-9W2H4-LB6iL | 8/18/1 | 42.9 | 0.33 | 2026-07-01 19:03:17 · 32m 29s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.