Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2vcBU-Y8Hht-wMM2x-tYEa2-cBtKG | 10/25/13 | 53.5 | 0.63 | 2026-07-05 18:57:56 · 51m 24s | |
| CSGO-wEN9A-UwPTr-wETVW-vdjyD-NyCJC | 12/15/7 | 66.7 | 1.01 | 2026-07-05 18:12:34 · 36m 44s | |
| CSGO-AObov-yThRQ-P4stZ-Yvcy6-GLSKF | 8/19/4 | 36.5 | 0.50 | 2026-07-01 21:39:50 · 37m 11s | |
| CSGO-ZCLsZ-8YGHX-ZR66s-SLQdk-9D5qB | 7/14/3 | 45.9 | 0.55 | 2026-07-01 19:56:06 · 25m 58s | |
| CSGO-SNVpT-9SFEi-FcrKQ-jzwPo-FiywQ | 15/17/4 | 73.0 | 0.96 | 2026-07-01 18:55:35 · 43m 12s | |
| CSGO-L8BZf-pUruf-8xeLQ-UooU7-Wz23L | 17/24/8 | 63.6 | 0.96 | 2026-07-01 16:01:09 · 51m 28s | |
| CSGO-CXPkP-M5anb-O923m-A8hsa-fuW5F | 10/19/6 | 57.0 | 0.76 | 2026-07-01 15:26:22 · 31m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.