76561197979758233
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-10.6%Peak single-match outcome anomaly 45.5/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 14 analyzed matches reads as variance, not a pattern.
4.2% of kills through walls across 14 analyzed matches (penalty scales above 4%)
13.5% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 14 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-axhiM-eCbhO-6HQv8-OXoTy-KquaL | 10/17/7 | 59.5 | 0.72 | 2026-07-04 10:27:12 · 34m 34s | |
| CSGO-bZK4D-zdTyn-R6yQW-eVLOt-FsFiJ | 1/7/1 | 41.3 | -0.10 | 2026-07-04 10:14:47 · 7m 32s | |
| CSGO-NbvMJ-oMPWr-zx3cL-XAwZE-Yyv9H | 16/16/5 | 89.9 | 1.15 | 2026-07-01 15:36:11 · 25m 56s | |
| CSGO-5QSww-LVJRa-EfTTy-an923-8AF4C | 25/18/6 | 107.5 | 1.45 | 2026-06-28 16:32:52 · 36m 42s | |
| CSGO-CTFkM-HETtp-PphGH-BEvam-M4R4M | 22/16/10 | 105.6 | 1.55 | 2026-06-28 10:07:19 · 38m 38s | |
| CSGO-5hMyk-Spi6R-zQok8-JHsw5-DqVoN | 21/20/8 | 93.4 | 1.28 | 2026-06-28 09:22:57 · 40m 23s | |
| CSGO-WEAar-N7F6p-OSSeU-2BCUS-AHtdA | 23/10/5 | 107.3 | 1.70 | 2026-06-26 14:27:20 · 31m 45s | |
| CSGO-6MHHN-k4FdQ-pTmqt-Cybpb-OuiTL | 25/7/12 | 121.9 | 2.20 | 2026-06-25 16:41:25 · 30m 59s | |
| CSGO-WOkJS-3xNHY-mChcN-M6zQ9-MfNHA | 15/16/10 | 82.0 | 1.10 | 2026-06-24 16:27:41 · 32m 39s | |
| CSGO-aWttM-AUmz3-5rJrW-4eOdN-qScRF | 23/18/6 | 93.7 | 1.33 | 2026-06-19 09:07:11 · 32m 43s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.