Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 16 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-s3C8n-vxZGt-e7Bq6-jsq55-5UVzE | 15/10/4 | 96.8 | 1.47 | 2026-07-02 21:19:28 · 20m 49s | |
| CSGO-7Drjx-NccWf-8LVWo-PiYGH-2JedJ | 7/8/2 | 83.3 | 1.04 | 2026-07-02 20:48:21 · 17m 1s | |
| CSGO-CJiCv-BbEST-oNNyE-SCDZ4-dfVvD | 16/11/7 | 99.1 | 1.53 | 2026-07-02 20:24:09 · 22m 18s | |
| CSGO-EE6PE-OkYVT-HMrM6-aASJF-Zy3xK | 23/18/4 | 104.0 | 1.45 | 2026-07-02 19:42:57 · 35m 35s | |
| CSGO-nZwRX-izN2n-T6J9u-T8CEA-7xEOP | 19/16/8 | 86.1 | 1.19 | 2026-07-02 18:53:26 · 35m 57s | |
| CSGO-Gn2kV-qNWwD-E9KnB-M4CYZ-b5EiJ | 21/18/7 | 102.2 | 1.32 | 2026-07-01 20:10:34 · 38m 19s | |
| CSGO-7d7Ex-4Y943-4cM4V-BOyHF-DyLDR | 15/10/5 | 97.6 | 1.43 | 2026-07-01 19:32:21 · 24m 53s | |
| CSGO-jM9r5-BfM7m-px4v2-yZmGJ-9mnpQ | 12/9/6 | 105.8 | 1.38 | 2026-07-01 19:03:22 · 23m 32s | |
| CSGO-KjoxQ-2qCRx-Lrate-i6Ov7-Vp8eD | 4/8/7 | 55.7 | 0.81 | 2026-06-26 18:29:46 · 23m 46s | |
| CSGO-zTUWL-aJNJR-Dpw9h-bEYsX-462NF | 13/17/7 | 73.2 | 1.06 | 2026-06-25 22:01:43 · 33m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.