76561197979245722
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-9.6%Peak single-match outcome anomaly 41/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 14 analyzed matches reads as variance, not a pattern.
Avg K/D 1.97 across 14 of our matches (penalty scales above 1.4)
TeamDocks rating & ADR trend · last 14 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RjXVh-HdHsK-rQSs2-rJjqY-FFzQN | 17/4/3 | 99.8 | 1.82 | 2026-07-04 17:27:26 · 18m 46s | |
| CSGO-r5Tcc-tkXNA-czwk9-8LuYE-8oZEC | 11/8/1 | 74.3 | 1.31 | 2026-07-04 17:01:13 · 17m 16s | |
| CSGO-eGJqo-HZ5ip-tB3yA-apX43-zpe8E | 16/10/6 | 87.8 | 1.51 | 2026-07-04 13:55:08 · 26m 8s | |
| CSGO-MMG3H-AuCwS-Am2CR-Yqs6o-ZXfWA | 15/6/6 | 102.0 | 1.76 | 2026-07-04 13:32:42 · 17m 2s | |
| CSGO-nucpv-wPMJB-yY5MX-DjARR-rvMpP | 18/8/4 | 122.8 | 1.87 | 2026-07-04 13:01:39 · 22m 7s | |
| CSGO-6zSf5-bHx6k-pWd7b-GwYF2-oBCJC | 18/14/3 | 78.6 | 1.31 | 2026-07-04 12:24:40 · 31m 41s | |
| CSGO-Aem3D-RbM38-XkSQA-kJxOw-cW9LK | 15/15/4 | 91.3 | 1.14 | 2026-07-04 11:55:31 · 26m 31s | |
| CSGO-43Cbv-XHKDO-Jn3uh-fkS9R-Q8urD | 6/16/1 | 39.7 | 0.38 | 2026-07-03 17:53:05 · 23m 53s | |
| CSGO-pUBoV-9DWT5-yon6A-hS89O-ZR9jE | 15/14/5 | 78.8 | 1.22 | 2026-07-03 17:15:24 · 28m 27s | |
| CSGO-8XuhW-FREvX-29EM9-8s3Xy-CVMfN | 15/14/6 | 58.4 | 1.05 | 2026-07-03 16:40:50 · 25m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.