76561197979008321
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Our Own Match Data
-7%Peak single-match outcome anomaly 22.2/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 10 analyzed matches reads as variance, not a pattern.
Low mean preaim 7.45° with a tight 5.75° spread across 90 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 10 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FTBnb-KpiHL-pWqNC-iVwhx-sLqRP | 17/18/5 | 78.1 | 1.06 | 2026-07-03 20:00:30 · 36m 48s | |
| CSGO-MmcP6-e8AGn-7bubm-WckKs-JrzUO | 23/18/4 | 101.8 | 1.42 | 2026-07-03 19:17:02 · 36m 38s | |
| CSGO-bRsSd-3zCs7-4cQRj-jCVZ7-uBJ8D | 13/18/4 | 74.2 | 0.86 | 2026-07-03 18:28:51 · 37m 23s | |
| CSGO-YF2Cw-wdnjm-r3oMr-AzfW8-HA7dK | 18/13/2 | 74.9 | 1.13 | 2026-07-03 17:50:18 · 35m 26s | |
| CSGO-BbA9p-di9s6-iVYtE-xBv2O-DbtSJ | 13/13/6 | 61.2 | 1.02 | 2026-06-30 19:20:22 · 31m 6s | |
| CSGO-dTvuO-AZPJj-Gm3fq-WiSwC-4cEZG | 8/14/6 | 58.3 | 0.79 | 2026-06-30 18:43:30 · 34m 16s | |
| CSGO-6zXh2-FOLxA-i4syO-DnTL7-OUYkF | 15/10/9 | 95.1 | 1.47 | 2026-06-30 18:10:30 · 27m 37s | |
| CSGO-asvhD-wTFrC-DkfiY-bKch9-dyLwF | 21/17/5 | 90.8 | 1.33 | 2026-06-28 19:05:36 · 35m 44s | |
| CSGO-EzYLx-rS4Ok-v7j4a-EXDtN-6wJoD | 27/17/6 | 117.7 | 1.69 | 2026-06-28 18:21:07 · 33m 52s | |
| CSGO-i2iA9-daic4-GAdW5-ZVAZj-WZ8SA | 6/14/2 | 67.8 | 0.50 | 2026-06-13 19:55:51 · 23m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.