Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-snLXK-iKKhp-RXEfx-FSGNb-25TCP | 16/16/1 | 71.5 | 1.00 | 2026-07-07 18:42:57 · 31m 49s | |
| CSGO-mWOHJ-tTAuz-EamE8-dMD2o-3h9GJ | 20/10/4 | 109.2 | 1.79 | 2026-06-29 18:12:58 · 26m 12s | |
| CSGO-dXRdX-W9Et3-pjVxi-b2575-5K4VH | 9/8/4 | 79.2 | 1.07 | 2026-06-22 17:46:50 · 19m 30s | |
| CSGO-6Z9yr-uUOW3-kxZOp-YRqGm-m3taL | 12/27/5 | 54.5 | 0.55 | 2026-06-22 02:57:16 · 41m 28s | |
| CSGO-DGNML-Ht39w-zdq4L-kzJJ4-czQqJ | 11/13/2 | 69.9 | 0.87 | 2026-06-14 11:51:52 · 25m 46s | |
| CSGO-Ft4xe-OqqHA-72Fbw-5aAWM-ZxqFF | 21/16/1 | 80.5 | 1.35 | 2026-06-09 07:08:29 · 36m 28s | |
| CSGO-iwPUW-SC7iG-RQUot-5BDr7-OUYkF | 12/16/5 | 85.4 | 0.89 | 2026-06-05 03:48:28 · 31m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.