Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-L9VzU-S6vVR-JQZVk-vpOWD-BynUE | 14/17/12 | 89.2 | 1.10 | 2026-07-02 22:06:10 · 42m 53s | |
| CSGO-WfSab-hO5Pu-cGVAr-TtTtB-yKKeB | 8/10/5 | 75.4 | 1.08 | 2026-07-02 21:36:06 · 25m 35s | |
| CSGO-9q52M-dHciC-doWS5-pptmb-YPVeL | 15/17/1 | 74.3 | 0.91 | 2026-07-02 19:44:14 · 37m 6s | |
| CSGO-ywQPD-ToFvJ-uoxv5-PLj7m-WNmkP | 14/8/3 | 88.9 | 1.47 | 2026-07-01 21:23:26 · 24m 42s | |
| CSGO-DJWj7-cnyVu-PCnhR-BTVQD-cxnkP | 9/19/7 | 58.4 | 0.64 | 2026-07-01 20:44:14 · 34m 7s | |
| CSGO-82qBx-sOchf-Yo6zi-9rP9n-qWHzN | 17/15/5 | 76.5 | 1.18 | 2026-07-01 19:46:54 · 38m 59s | |
| CSGO-RnwcZ-swMh2-CK2FT-pskB8-HLY9G | 8/17/3 | 54.3 | 0.48 | 2026-06-17 18:52:26 · 30m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.