Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend ยท last 6 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-cBMbn-upw5m-9JurY-tG7Fm-GOBJC | 10/19/4 | 42.4 | 0.58 | 2026-06-28 10:42:08 ยท 43m 49s | |
| CSGO-tGc6b-UWazN-uz4zt-3oi3T-4vkbN | 4/18/5 | 34.9 | 0.18 | 2026-06-28 09:48:09 ยท 45m 9s | |
| CSGO-AUzX7-2JDtZ-qWtt7-utYLQ-hmheC | 13/20/10 | 83.4 | 0.94 | 2026-06-27 17:49:44 ยท 42m 40s | |
| CSGO-zYbSk-yn2NG-XR6pi-A65fi-2NKDR | 16/17/5 | 79.9 | 1.16 | 2026-06-27 17:07:38 ยท 32m 13s | |
| CSGO-noUQc-skHm2-JNByK-3AASj-P564E | 8/17/5 | 55.2 | 0.61 | 2026-06-27 12:40:47 ยท 33m 17s | |
| CSGO-J7nAo-dnKTQ-wazZL-pdADM-W8diK | 8/15/4 | 60.8 | 0.62 | 2026-06-13 10:08:35 ยท 23m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.