Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QWCqR-L8ieJ-av73P-Gc7VP-ZbaEC | 15/8/5 | 86.3 | 1.51 | 2026-07-03 12:21:50 · 25m 40s | |
| CSGO-eo3Re-fp9sN-LkLcX-pMb68-qTY2Q | 17/11/3 | 67.0 | 1.33 | 2026-07-02 12:46:00 · 27m 17s | |
| CSGO-69Uay-SabQW-MexF6-6VYCN-AJQRO | 22/17/6 | 84.3 | 1.33 | 2026-07-02 12:04:57 · 38m 18s | |
| CSGO-pvcXS-XCnvN-6vG9s-fHUrB-NAzpH | 9/21/6 | 52.1 | 0.57 | 2026-06-30 20:03:21 · 35m 34s | |
| CSGO-hTRuB-yAR7E-8c3mU-8jk3P-377GJ | 19/17/5 | 102.1 | 1.24 | 2026-06-24 14:49:27 · 31m 10s | |
| CSGO-m88z8-K78h2-uc4UV-6TDse-CY5dK | 24/16/4 | 83.0 | 1.40 | 2026-06-23 19:11:22 · 34m 20s | |
| CSGO-dzK4F-ZfNxe-89LQa-eQTmH-fnnYF | 15/19/4 | 53.7 | 0.78 | 2026-06-23 18:12:54 · 44m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.