Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-uRnPp-rNB5y-2pXWW-VHTKv-4VatH | 15/21/9 | 78.3 | 0.85 | 2026-07-06 18:30:22 · 41m 20s | |
| CSGO-bOqWr-X8vqE-iuXyU-sHzkf-V5UrC | 14/16/6 | 66.8 | 0.96 | 2026-07-06 17:09:42 · 36m 2s | |
| CSGO-G2O2r-eL9Cu-aww83-ne3ER-PGOJM | 27/23/4 | 70.1 | 1.18 | 2026-06-24 19:39:50 · 51m 56s | |
| CSGO-WBp5p-Zqxfs-VER3w-nkirW-yueiK | 15/7/4 | 106.0 | 1.72 | 2026-06-24 19:11:06 · 25m 52s | |
| CSGO-e4ROP-NouYW-uz8Sf-SQ5xf-KtcZH | 19/16/5 | 96.5 | 1.37 | 2026-06-14 14:23:14 · 38m 40s | |
| CSGO-MVA7W-7ZE78-w6PzN-wiuQz-kVSFE | 13/16/2 | 72.5 | 0.88 | 2026-06-14 13:44:10 · 34m 1s | |
| CSGO-qNoMw-MZCSo-9OMKu-TNnrp-EX6ZJ | 13/15/7 | 65.8 | 0.98 | 2026-06-14 12:47:32 · 49m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.