Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-3z6vw-AHPsX-pDJFr-zrdrL-tJpxA | 31/16/6 | 132.2 | 1.88 | 2026-06-28 16:24:13 · 34m 3s | |
| CSGO-5afA7-hxdC9-ueOwz-5m5Pj-Sjp7C | 27/18/5 | 119.2 | 1.58 | 2026-06-21 19:11:41 · 44m 38s | |
| CSGO-cFa7E-RYBtY-OQhsA-sWuk8-XpeOQ | 15/17/5 | 106.3 | 1.17 | 2026-06-21 18:43:07 · 24m 59s | |
| CSGO-qGEuJ-WqKiU-U65N4-xkFCZ-CRh8E | 17/16/1 | 70.4 | 1.00 | 2026-06-20 20:59:15 · 40m 58s | |
| CSGO-qCSaU-riHSG-4M7Li-9hGoS-Ew4ZJ | 15/17/5 | 107.3 | 1.10 | 2026-06-08 21:00:19 · 34m 1s | |
| CSGO-fNqJw-MkjPD-fRxuX-LYRhT-EwiWA | 24/13/8 | 118.0 | 1.73 | 2026-06-08 20:23:16 · 34m 9s | |
| CSGO-5LXQF-x9QbY-CudA7-mE8EC-29OtQ | 19/7/9 | 133.5 | 2.08 | 2026-06-08 19:55:05 · 24m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.