Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-N6YOt-zOCy4-qPUWL-N4sXX-zjK5O | 12/20/5 | 60.7 | 0.71 | 2026-06-30 19:42:52 · 42m 48s | |
| CSGO-TO4nQ-NsMYC-9ej8G-jwyWT-eR9jE | 17/12/8 | 102.2 | 1.46 | 2026-06-28 19:39:41 · 30m 18s | |
| CSGO-RJtCX-XOnK3-boytA-Kndut-jWX9G | 20/15/4 | 90.7 | 1.36 | 2026-06-27 20:32:42 · 34m 11s | |
| CSGO-xxb4F-CevcU-Qpfh5-cY5UM-tJpxA | 25/18/7 | 96.7 | 1.48 | 2026-06-27 19:40:47 · 44m 17s | |
| CSGO-uL8GD-DHiXh-GODXa-af79q-d34uC | 14/12/7 | 75.7 | 1.14 | 2026-06-24 20:10:48 · 35m 23s | |
| CSGO-a6yGh-C9rwi-vSdbS-sHXUP-MwYDJ | 17/15/5 | 84.7 | 1.22 | 2026-06-24 19:29:22 · 36m 34s | |
| CSGO-cMeuq-upEbx-Qcjmj-zkEbU-EmG4C | 15/16/3 | 81.4 | 0.90 | 2026-06-23 20:29:24 · 32m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.