Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zHzo3-z4TjZ-bHU73-n4GvT-ym7SA | 14/13/1 | 68.1 | 1.02 | 2026-07-05 22:35:23 · 20m 33s | |
| CSGO-LRaaZ-Q7CLs-iRHM7-tZiHb-jPocG | 23/17/6 | 75.3 | 1.22 | 2026-07-04 15:58:56 · 50m 1s | |
| CSGO-fhrXX-6QQZ2-t5kun-LScEc-sFzAC | 10/17/3 | 56.9 | 0.67 | 2026-06-29 08:10:49 · 37m 20s | |
| CSGO-PJzTT-WoDje-turjf-QpEdx-sCHCF | 9/9/3 | 44.9 | 0.99 | 2026-06-29 07:24:59 · 28m 48s | |
| CSGO-vx2Ga-QLwka-oOoue-pszAm-MEuWK | 21/13/9 | 88.1 | 1.51 | 2026-06-18 15:46:27 · 34m 0s | |
| CSGO-qn8cy-Xeo4G-kJy6j-SutFn-L4zAC | 8/14/4 | 54.1 | 0.65 | 2026-06-18 15:11:56 · 27m 3s | |
| CSGO-pJxPK-KOBUt-FB88M-etXaU-6QaJD | 19/11/4 | 83.7 | 1.63 | 2026-06-18 14:17:18 · 23m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.