Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Y6aEa-EU2yR-P2dSy-yWr7V-XvmHB | 10/15/5 | 63.3 | 0.75 | 2026-07-03 19:24:32 · 36m 45s | |
| CSGO-Uupi9-4iqGa-fBGmo-drdEa-bFhCG | 13/13/6 | 71.4 | 1.17 | 2026-07-02 18:19:30 · 32m 21s | |
| CSGO-sqsM3-D92yf-RwAi8-AiiX4-wquLA | 21/16/3 | 91.7 | 1.36 | 2026-06-28 10:51:17 · 46m 20s | |
| CSGO-YmMtz-U7XJD-LmhS2-nUFvx-XfP7B | 25/16/6 | 113.6 | 1.68 | 2026-06-26 19:14:48 · 34m 59s | |
| CSGO-6rcXu-pSK3D-RtCUL-Bj3Da-RvNUD | 18/12/3 | 72.8 | 1.29 | 2026-06-26 08:58:19 · 42m 4s | |
| CSGO-3vywW-juVcn-ZcTdP-4NaTE-NyCJC | 18/11/3 | 95.8 | 1.43 | 2026-06-25 18:01:36 · 25m 53s | |
| CSGO-pbAUJ-58X5z-GsToL-5JAKQ-uwzpH | 17/12/2 | 81.4 | 1.29 | 2026-06-16 18:53:09 · 32m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.