Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WR3XH-JZe4u-4DAay-xF2SC-soi9Q | 20/20/7 | 70.4 | 1.07 | 2026-06-24 19:35:55 · 45m 25s | |
| CSGO-o7f8Q-FwCf2-HcDrJ-bCjs3-hqiCG | 6/16/4 | 45.7 | 0.44 | 2026-06-24 19:02:10 · 30m 35s | |
| CSGO-Q8A2f-ZVFLF-PFHPd-pEUPO-W8KeB | 19/14/7 | 102.8 | 1.48 | 2026-06-24 18:14:52 · 36m 49s | |
| CSGO-U9KtW-CPrRD-DKVWJ-P6XMH-2T88F | 13/14/1 | 73.0 | 0.96 | 2026-06-23 20:07:35 · 34m 41s | |
| CSGO-BCXam-KehzU-8sYYC-PRnXM-w77GJ | 9/14/4 | 50.9 | 0.76 | 2026-06-23 19:22:26 · 33m 55s | |
| CSGO-pW6MT-fQNyh-8uyhH-dhpOM-ExFKO | 15/23/10 | 69.3 | 0.83 | 2026-06-22 18:44:27 · 54m 14s | |
| CSGO-EuU47-rwB4v-WWRSQ-e2hjk-d4FdH | 15/14/2 | 63.5 | 1.06 | 2026-06-22 17:58:42 · 35m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.