Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-oSYF3-EUh66-5BZiQ-tAFpL-mxF4C | 11/15/1 | 58.3 | 0.73 | 2026-06-20 00:19:49 · 22m 13s | |
| CSGO-AF2YW-XuBzM-dDZ5M-d3zBf-5DVjM | 5/8/1 | 52.6 | 0.76 | 2026-06-19 23:54:10 · 17m 29s | |
| CSGO-M4c4C-jFWsM-7LQow-JTu4x-rquLA | 6/15/3 | 37.1 | 0.37 | 2026-06-19 23:18:20 · 27m 13s | |
| CSGO-vtRkz-H4neo-RFDuR-TiRJY-BRaJD | 10/16/4 | 56.7 | 0.73 | 2026-06-18 23:13:41 · 26m 1s | |
| CSGO-FONpZ-3RdTf-z63ww-k5WmP-p7GaA | 6/12/6 | 44.6 | 0.65 | 2026-06-18 22:35:34 · 32m 4s | |
| CSGO-bd2rE-6eByy-oOdcj-TMCtR-yGvjN | 6/14/0 | 46.0 | 0.25 | 2026-06-18 21:18:17 · 19m 28s | |
| CSGO-iMbVt-bWMsN-K6y5E-rv94m-93aNE | 13/21/4 | 66.2 | 0.66 | 2026-06-18 20:29:46 · 37m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.