76561197973162083
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-1.3%Peak single-match outcome anomaly 15.8/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 9 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 9 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WWV8d-93d26-DtPPa-Fcv5r-QsXfE | 9/18/4 | 51.5 | 0.58 | 2026-07-04 20:26:57 · 34m 39s | |
| CSGO-srAsq-jBb6a-CRURS-XAcCq-us68F | 23/23/7 | 80.5 | 1.01 | 2026-07-04 19:41:43 · 41m 56s | |
| CSGO-ioFDz-Yd4QE-5OeJM-nvvEN-MJpEM | 16/19/3 | 81.7 | 0.94 | 2026-07-02 19:00:25 · 35m 38s | |
| CSGO-bJBKN-hpwGO-XXJXJ-iDawp-jhLfN | 15/19/3 | 60.7 | 0.86 | 2026-06-29 19:23:43 · 35m 11s | |
| CSGO-2EPne-4U7rP-OFAih-Z2hH7-DeiGH | 16/16/3 | 78.9 | 1.03 | 2026-06-29 18:43:18 · 36m 46s | |
| CSGO-ZBea2-F6hsO-jNF7R-VuFBX-4GUrC | 13/14/3 | 74.0 | 1.06 | 2026-06-28 21:26:29 · 25m 9s | |
| CSGO-xiZdY-M3spT-GipwJ-UqeYo-bifiK | 17/16/0 | 63.1 | 1.01 | 2026-06-28 20:32:03 · 30m 44s | |
| CSGO-niNVq-hKDic-SOfTO-jpq6N-qaChP | 5/18/2 | 39.2 | 0.19 | 2026-06-28 20:03:52 · 24m 27s | |
| CSGO-DtVRU-R4M5q-n5iHb-jZwRw-O3SyL | 25/16/4 | 103.2 | 1.52 | 2026-06-28 19:18:57 · 36m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.