Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-9uYub-qvpDM-ok5Bd-pvxza-R5vjN | 17/12/5 | 93.4 | 1.46 | 2026-07-03 21:51:30 · 24m 1s | |
| CSGO-cbwfj-feOHD-S6c33-xusww-fCsOH | 16/15/3 | 68.4 | 1.16 | 2026-07-02 18:03:03 · 33m 38s | |
| CSGO-uv2dj-zpvcT-79AvJ-LBDT7-AfxTC | 16/16/4 | 102.1 | 1.19 | 2026-06-24 22:04:25 · 29m 13s | |
| CSGO-hijxb-toKo7-HUWFh-q7u6E-ST2YP | 18/7/3 | 102.2 | 1.78 | 2026-06-23 18:36:39 · 22m 2s | |
| CSGO-DMpVq-tcoQV-E6aOa-Strq2-KeS8N | 12/7/1 | 79.1 | 1.30 | 2026-06-13 23:09:46 · 10m 30s | |
| CSGO-DbpfW-O7EU9-viHW5-ibbBo-us68F | 10/5/3 | 95.8 | 1.56 | 2026-06-13 22:56:45 · 9m 50s | |
| CSGO-WhKOd-BY3tL-wWWTx-HpC6M-mnnYF | 7/6/4 | 55.3 | 0.94 | 2026-06-13 22:42:45 · 12m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.