76561197972482100
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-6%Peak single-match outcome anomaly 42.1/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 21 analyzed matches reads as variance, not a pattern.
Avg K/D 1.6 across 21 of our matches (penalty scales above 1.4)
TeamDocks rating & ADR trend · last 21 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ki7ie-AfRXL-3mR2t-szykC-od5yD | 15/6/5 | 103.6 | 1.86 | 2026-07-04 18:43:21 · 20m 25s | |
| CSGO-WO36x-Q8bEt-9QS9w-sJPvM-aHyoO | 22/15/9 | 91.0 | 1.47 | 2026-07-03 19:00:50 · 44m 46s | |
| CSGO-LNhA8-meAj8-TrwMX-icajx-VCZQM | 20/7/5 | 109.0 | 1.93 | 2026-07-03 18:31:01 · 25m 4s | |
| CSGO-rS8fU-JpAoG-4y3fz-YYefW-rG64E | 20/12/2 | 103.9 | 1.92 | 2026-06-26 20:57:37 · 24m 16s | |
| CSGO-DX28a-zAO7t-Th7oK-Vsn6c-PupJN | 18/16/2 | 101.4 | 1.27 | 2026-06-26 20:07:37 · 36m 49s | |
| CSGO-BERbQ-Xw2Xk-OFnfm-cjYVN-DnMwF | 24/13/7 | 108.6 | 1.55 | 2026-06-26 19:09:48 · 38m 9s | |
| CSGO-sNCGe-krTvZ-eVazQ-85usc-zi8LK | 12/18/5 | 68.9 | 0.85 | 2026-06-22 18:51:10 · 35m 20s | |
| CSGO-ZOmz2-7ivzK-qpDa2-sGLCT-qvuvE | 18/16/7 | 91.1 | 1.30 | 2026-06-22 18:14:42 · 34m 4s | |
| CSGO-qXizk-48hzq-btjF8-tXUrv-GWRZQ | 22/18/10 | 103.2 | 1.40 | 2026-06-21 20:32:01 · 40m 20s | |
| CSGO-J5icW-F5eeU-uhxcz-fDysX-XZrKG | 17/10/5 | 63.8 | 1.28 | 2026-06-13 21:23:16 · 36m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.