Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KoTta-9f6sX-ZiUkj-iaGMo-DXykG | 13/17/5 | 63.4 | 0.95 | 2026-07-06 20:15:20 · 34m 41s | |
| CSGO-srduO-6Hvov-UEZqA-t242q-7qahQ | 11/19/7 | 65.6 | 0.80 | 2026-07-06 18:30:08 · 29m 48s | |
| CSGO-ShpUV-b4dSS-EMWii-j9zyN-6GLXL | 26/16/8 | 109.1 | 1.63 | 2026-07-06 17:46:52 · 40m 8s | |
| CSGO-PvY5p-GzrdW-X55G2-xtyxy-f25qB | 15/19/6 | 75.1 | 1.02 | 2026-07-05 19:32:24 · 41m 48s | |
| CSGO-pkuGK-jieLt-bwiFm-JGG9c-PupJN | 11/15/7 | 73.1 | 0.87 | 2026-07-05 18:53:07 · 35m 55s | |
| CSGO-drbCE-Q8V33-Cv2b9-J8Vtr-QCZQM | 12/6/4 | 79.7 | 1.67 | 2026-07-04 20:51:22 · 14m 37s | |
| CSGO-fJDaF-TWHFN-M5WfR-KbtFt-NOH8D | 18/12/3 | 68.8 | 1.19 | 2026-07-04 19:07:01 · 38m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.