76561197972229174
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-3.7%Peak single-match outcome anomaly 38.3/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 41 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 30 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BbZyt-3wJr7-cqfe7-rTnBF-OycBN | 14/14/2 | 97.9 | 1.00 | 2026-07-07 19:21:51 · 20m 0s | |
| CSGO-ZqbQk-5BBod-omJ7B-kpkxq-r3taL | 18/6/3 | 84.4 | 1.86 | 2026-07-06 19:08:19 · 23m 12s | |
| CSGO-RwP52-BcQfm-OmVXi-UFCKD-sUNMB | 22/17/5 | 99.9 | 1.40 | 2026-07-05 21:22:05 · 38m 59s | |
| CSGO-o8YAT-dzMyT-kRGNv-B4Prn-tNTWJ | 16/11/5 | 89.7 | 1.27 | 2026-07-05 20:43:30 · 34m 4s | |
| CSGO-6yTzk-XqAkN-HX4nX-RwcwR-XSUnB | 8/13/6 | 66.9 | 0.85 | 2026-07-05 20:21:41 · 18m 40s | |
| CSGO-8xLyO-7ZJjY-vjTaS-pasWK-qJNfN | 16/15/1 | 72.2 | 0.96 | 2026-07-05 19:26:45 · 34m 59s | |
| CSGO-Wv8FN-bPBvH-tYWum-iXCWw-oezYP | 10/13/7 | 66.0 | 1.01 | 2026-07-04 20:52:06 · 30m 46s | |
| CSGO-QbvzF-QoXFi-btCEB-GLipM-AJQRO | 14/15/7 | 75.8 | 1.02 | 2026-07-04 20:05:41 · 38m 55s | |
| CSGO-DszGU-xPwJa-hPyMP-6UW5P-6GLXL | 16/20/11 | 93.2 | 1.02 | 2026-07-04 19:24:20 · 38m 38s | |
| CSGO-G7yBr-9YpXO-QRLYb-i9fXd-dkQcF | 10/14/1 | 57.9 | 0.71 | 2026-07-03 07:24:47 · 26m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.