Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HxC9h-AzToZ-BRa8x-omnZZ-BZAYN | 21/15/5 | 94.0 | 1.41 | 2026-07-01 20:25:48 · 36m 27s | |
| CSGO-EwBP9-URmQh-JJau6-rbQcs-7qahQ | 11/14/5 | 66.2 | 0.81 | 2026-07-01 18:59:40 · 33m 7s | |
| CSGO-Otn3A-FaTbV-w77zU-VUko4-tBCJC | 11/19/5 | 47.5 | 0.70 | 2026-06-30 19:00:13 · 36m 27s | |
| CSGO-PS2jZ-jsnVc-WhP3A-4Uvcn-7NKDR | 22/14/9 | 104.7 | 1.58 | 2026-06-30 18:13:27 · 41m 47s | |
| CSGO-LxOY5-XiTof-OOynR-cDMht-5rwjN | 12/16/6 | 69.6 | 0.89 | 2026-06-30 17:28:27 · 38m 11s | |
| CSGO-2QVcd-onYzo-mHzWW-BmLXV-nuGvM | 9/18/3 | 44.6 | 0.60 | 2026-06-25 16:45:58 · 38m 51s | |
| CSGO-nfHMt-WCycT-59BGs-DTtVt-bNRhG | 14/17/4 | 71.1 | 0.97 | 2026-06-24 17:46:24 · 36m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.