76561197971815845
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+6%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-1.1%Peak single-match outcome anomaly 14.5/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 17 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 17 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ZeMBu-ZoEXA-96xrJ-R4A9S-XQaYO | 8/17/5 | 47.2 | 0.50 | 2026-06-27 22:26:16 · 30m 33s | |
| CSGO-emvcx-7xQpt-PittA-AiUq8-TqTiA | 16/18/6 | 70.4 | 0.94 | 2026-06-27 21:43:51 · 39m 48s | |
| CSGO-Gsb5U-hqLeQ-yU4RO-ivjK5-LB6iL | 14/18/5 | 78.7 | 0.90 | 2026-06-26 22:46:55 · 39m 31s | |
| CSGO-jfma9-TYVqu-paJhU-enZp6-dLaxJ | 7/18/7 | 52.3 | 0.46 | 2026-06-26 22:11:55 · 31m 49s | |
| CSGO-TvEXP-s65k6-sGnFO-3Vt7U-FmhvN | 5/15/1 | 42.7 | 0.32 | 2026-06-26 21:38:13 · 30m 34s | |
| CSGO-zx3aa-X4phX-nbtNw-LMfLt-efFnK | 13/18/5 | 61.0 | 0.92 | 2026-06-25 22:33:18 · 38m 40s | |
| CSGO-fddb2-Mxppw-uh3iO-PG3tt-b2VjM | 4/13/0 | 27.5 | 0.21 | 2026-06-25 22:07:06 · 23m 12s | |
| CSGO-HdeoO-Ftzm8-W2G8H-9QutZ-pFXsO | 9/14/3 | 46.1 | 0.66 | 2026-06-23 22:30:05 · 37m 42s | |
| CSGO-ZLeQz-jQM7q-RfDVa-BKKWs-BOsKG | 9/15/5 | 62.2 | 0.71 | 2026-06-23 21:51:21 · 33m 57s | |
| CSGO-D9J3D-3oTUt-mwSCW-YCLWp-6CQqJ | 5/13/0 | 42.9 | 0.32 | 2026-06-20 21:11:00 · 24m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.