Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-J3jHO-RzDLS-rjzwY-MTbsz-4erdA | 16/16/7 | 94.4 | 1.07 | 2026-07-06 01:18:10 · 37m 13s | |
| CSGO-vGj93-b3y3e-zPyOJ-ZEGhX-euQFE | 15/19/8 | 74.8 | 0.84 | 2026-07-06 00:34:32 · 38m 18s | |
| CSGO-7v5Nz-P9Oi2-hdbP3-kQn53-Cq5uC | 13/20/6 | 79.5 | 0.88 | 2026-07-05 23:43:20 · 42m 47s | |
| CSGO-mmTGo-t2Len-YixQL-3HYcr-T3kwG | 9/15/2 | 53.0 | 0.63 | 2026-07-05 23:06:58 · 33m 1s | |
| CSGO-hehiK-vxZ4B-F4DVW-kGatB-opWTB | 23/18/9 | 108.7 | 1.51 | 2026-07-03 01:37:39 · 47m 21s | |
| CSGO-Wah7v-TupWM-37zQS-M2SwH-tx6iL | 9/16/8 | 66.5 | 0.73 | 2026-06-29 00:24:17 · 43m 6s | |
| CSGO-aXqrz-Zc6Xo-6wkjj-teLdh-dE4BO | 11/15/1 | 55.3 | 0.82 | 2026-06-28 23:51:09 · 27m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.