76561197971553349
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+7%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-4.1%Peak single-match outcome anomaly 48.2/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 34 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 30 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-C7Pra-KQDTP-3EtXU-rXsyd-pipNO | 9/16/7 | 65.1 | 0.77 | 2026-07-04 20:26:30 · 29m 26s | |
| CSGO-TroJB-HOw6E-qGZhw-dDG9U-rG64E | 18/16/5 | 115.0 | 1.35 | 2026-07-03 07:19:36 · 28m 58s | |
| CSGO-s2WG5-fLXCb-KuL8Y-CJCzY-XZrKG | 15/18/8 | 88.9 | 1.10 | 2026-07-03 07:19:36 · 31m 35s | |
| CSGO-cROuw-jJudW-XSHGX-a6rOH-57wwQ | 18/17/12 | 94.9 | 1.27 | 2026-07-03 07:19:36 · 34m 24s | |
| CSGO-pb9Ra-poEZi-aOeLK-avnmS-iaM2G | 15/14/11 | 98.7 | 1.32 | 2026-06-27 17:49:44 · 33m 49s | |
| CSGO-iLEyV-YqSLS-6Lwio-HitkT-MQCmQ | 21/6/5 | 134.1 | 2.32 | 2026-06-25 19:36:30 · 22m 2s | |
| CSGO-cWdGQ-y4k9s-znzvN-FyBUG-sH2cQ | 20/13/4 | 101.7 | 1.53 | 2026-06-25 19:01:40 · 31m 15s | |
| CSGO-nTCK4-kpAHj-zcTCM-xFbLC-uT2JE | 17/12/7 | 85.4 | 1.33 | 2026-06-25 18:31:14 · 26m 30s | |
| CSGO-sCNCk-SRaUG-fUSYy-SqfJA-BL4VH | 21/14/9 | 99.3 | 1.52 | 2026-06-24 19:59:43 · 29m 17s | |
| CSGO-PN7ME-QCe89-5vG8p-r7AmN-A8btH | 18/8/4 | 117.6 | 1.95 | 2026-06-24 19:29:22 · 25m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.