Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dwfCx-bHeT9-bVnLW-z8uka-oF7yD | 16/16/3 | 74.0 | 1.05 | 2026-07-09 20:16:02 · 39m 8s | |
| CSGO-cXcUR-76cxT-VnExr-bhiHn-6XLoD | 21/22/6 | 80.3 | 1.09 | 2026-07-09 18:17:08 · 44m 37s | |
| CSGO-CXxcY-7UzyQ-63t68-CJTRZ-oF7yD | 23/20/9 | 104.1 | 1.44 | 2026-07-09 17:28:52 · 36m 43s | |
| CSGO-hXOQ9-Cz6Xy-z2Vh6-P9JRp-HDpcG | 12/20/4 | 64.1 | 0.74 | 2026-07-06 18:51:18 · 36m 14s | |
| CSGO-Eoavh-3bjax-L2Cj6-YnSzR-imoUE | 9/17/5 | 61.7 | 0.66 | 2026-07-06 18:09:40 · 31m 21s | |
| CSGO-WXBfT-GHTPE-xchFk-UyXnv-4CZAB | 11/17/4 | 47.6 | 0.73 | 2026-07-03 22:59:21 · 28m 45s | |
| CSGO-ykdpL-F2VAi-ASzYm-jimDJ-28CBM | 14/16/3 | 60.4 | 0.87 | 2026-07-03 22:15:43 · 38m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.