Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-76HuJ-bqcsP-Z9wmz-443zP-hwAAA | 7/7/2 | 51.4 | 0.59 | 2026-07-05 18:09:16 · 28m 38s | |
| CSGO-dP9bS-PVdmJ-2O3EX-urr4R-aGn6J | 18/13/6 | 108.5 | 1.47 | 2026-07-04 20:09:58 · 35m 50s | |
| CSGO-6jbB4-RX9Ot-rQhtV-brxMB-NLSKF | 23/19/4 | 92.7 | 1.34 | 2026-06-26 21:39:01 · 36m 5s | |
| CSGO-vRAzt-hb7Hn-auoSe-YQZTM-GcXTB | 16/16/8 | 92.6 | 1.14 | 2026-06-17 22:17:56 · 29m 47s | |
| CSGO-EwTo8-i5w6J-RAVoF-CsAtK-ZxqFF | 14/15/3 | 90.9 | 1.00 | 2026-06-13 21:32:43 · 26m 30s | |
| CSGO-S4txC-obqFL-trVWT-dbsGj-kOijD | 16/17/3 | 95.3 | 1.06 | 2026-06-12 01:58:38 · 29m 24s | |
| CSGO-Cw57m-ai9JC-wAvLJ-3YZXa-rjNYE | 16/19/4 | 77.3 | 0.94 | 2026-06-12 01:12:54 · 38m 10s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.