Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
TeamDocks rating & ADR trend · last 4 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QdTwQ-Ns4yO-GFYBW-EPmxK-hJQBD | 16/11/6 | 63.2 | 1.26 | 2026-07-06 18:14:35 · 33m 20s | |
| CSGO-xYJRd-Ex6Gm-X8zHU-6m8tC-7JxbE | 13/17/6 | 66.0 | 0.94 | 2026-06-28 19:58:36 · 41m 6s | |
| CSGO-FCmmW-AASOF-nioHL-9SnoL-Lbj9Q | 9/16/4 | 69.1 | 0.71 | 2026-06-17 19:10:44 · 28m 53s | |
| CSGO-urXxo-UWEC2-DhPks-hjVRK-xST8N | 12/17/3 | 60.9 | 0.92 | 2026-06-17 18:35:43 · 30m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.