76561197970298429
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-5.5%Peak single-match outcome anomaly 41.1/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 29 analyzed matches reads as variance, not a pattern.
4.8% of kills through walls across 29 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 28 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YYYaV-53epy-xmdOr-BcdkG-5HQRO | 26/13/5 | 102.7 | 1.61 | 2026-07-06 18:15:04 · 36m 20s | |
| CSGO-NTBaM-Zu3kQ-d62X3-hnFUi-Z5O3A | 33/13/8 | 137.4 | 2.08 | 2026-07-06 17:32:07 · 39m 9s | |
| CSGO-rqyMy-DPQDj-qS2K7-Jb9rh-HuybE | 17/12/5 | 91.4 | 1.36 | 2026-06-30 20:17:15 · 32m 30s | |
| CSGO-LHESc-SsOkW-VXxu5-nBF8T-rkYHK | 19/16/9 | 118.9 | 1.43 | 2026-06-30 19:42:52 · 30m 26s | |
| CSGO-EvKSm-WOySh-OnG3B-kQCfx-krhGH | 18/6/7 | 118.1 | 1.99 | 2026-06-30 19:15:33 · 21m 50s | |
| CSGO-OsSsm-rkheL-qHmcn-qdvrY-V62cQ | 17/13/7 | 96.5 | 1.43 | 2026-06-30 16:15:07 · 34m 46s | |
| CSGO-8Evjq-X5fsO-HswUS-QRXJP-jwhrM | 13/8/3 | 92.5 | 1.48 | 2026-06-30 15:51:41 · 19m 26s | |
| CSGO-YjAQC-dc7Mm-uzUF6-EBvnh-kOijD | 17/17/6 | 70.2 | 1.06 | 2026-06-28 18:57:04 · 37m 4s | |
| CSGO-768Do-AD4NF-FFH3S-LGFLz-GrApF | 5/13/2 | 53.3 | 0.37 | 2026-06-28 18:13:13 · 21m 21s | |
| CSGO-DzZPe-b3mGr-rjDHJ-H8pPL-wS3ED | 9/15/3 | 46.7 | 0.68 | 2026-06-26 22:22:36 · 28m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.