Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-thk4C-DZYbd-PdmrD-BvRRH-9cEZG | 20/20/11 | 87.3 | 1.19 | 2026-07-03 17:17:45 · 51m 32s | |
| CSGO-NPfFK-dUiFK-o6dNL-hmLen-6XLoD | 20/25/12 | 88.0 | 1.10 | 2026-07-03 16:23:22 · 49m 59s | |
| CSGO-2e6KS-wuULK-U6SVc-bxVT2-ZC9WB | 21/18/7 | 86.4 | 1.34 | 2026-07-03 15:00:33 · 43m 9s | |
| CSGO-SmbRv-AsnoE-uCyJ3-Ajk6Y-bFhCG | 15/16/3 | 67.1 | 1.02 | 2026-06-29 14:35:28 · 37m 5s | |
| CSGO-UU94n-RCJpF-tXD72-6Ah3O-6GLXL | 14/9/4 | 94.7 | 1.44 | 2026-06-25 16:27:38 · 23m 48s | |
| CSGO-QHFpT-pNf2Q-BkLOh-p6FQE-s9ROG | 26/10/3 | 102.5 | 1.81 | 2026-06-25 13:25:15 · 32m 59s | |
| CSGO-qjzSG-jX393-5MnaS-RW3WA-jdBpF | 17/17/5 | 83.3 | 1.04 | 2026-06-25 12:44:06 · 38m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.