Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-z4CVO-jAeGM-H6zot-94R9k-WNmkP | 34/14/5 | 114.5 | 1.94 | 2026-07-04 23:34:10 · 37m 24s | |
| CSGO-UtcTY-foObX-rhKPQ-3xvtG-Zc8zP | 24/17/5 | 105.7 | 1.56 | 2026-06-27 20:13:37 · 43m 45s | |
| CSGO-bazku-5WD5B-EOWwO-YiASC-VUeZH | 17/15/8 | 80.5 | 1.15 | 2026-06-24 21:38:09 · 35m 56s | |
| CSGO-QoqrH-r3xZm-smRKd-dyTJp-3De4D | 25/13/2 | 110.0 | 1.65 | 2026-06-13 20:44:25 · 34m 53s | |
| CSGO-DQptQ-znekc-ZQLx6-kXwQh-9YKsE | 28/22/7 | 97.3 | 1.35 | 2026-06-13 19:44:51 · 50m 42s | |
| CSGO-feWCx-ZHbqX-FrSRM-oYorf-GusnC | 18/12/6 | 100.7 | 1.46 | 2026-06-13 19:08:33 · 33m 5s | |
| CSGO-OYd7o-WrNnf-Mtpd8-mPit5-hBnUE | 21/10/10 | 117.5 | 1.82 | 2026-06-13 18:30:51 · 28m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.