Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-fkBVY-97vG8-HrDwW-ym7em-DttiB | 19/12/5 | 100.6 | 1.49 | 2026-06-30 18:12:42 · 29m 29s | |
| CSGO-OBKdc-YWsLi-Ec5KP-c5OHp-EX6ZJ | 17/18/5 | 74.0 | 1.08 | 2026-06-27 13:21:34 · 42m 27s | |
| CSGO-cie3Q-DatGN-irWB3-MNYJw-cqA6Q | 19/11/3 | 82.1 | 1.42 | 2026-06-26 21:00:48 | |
| CSGO-zkARO-aoFXq-D3oRu-AA5OS-AaFSQ | 16/20/3 | 79.0 | 0.92 | 2026-06-14 23:13:20 · 43m 26s | |
| CSGO-hNiJV-39jtT-aqsM8-FmjoK-6n33L | 10/17/6 | 60.8 | 0.75 | 2026-06-14 22:38:09 · 31m 14s | |
| CSGO-h9E8r-w3ifY-CMbPX-XXhiy-CNnQD | 16/17/9 | 81.8 | 1.22 | 2026-06-14 21:55:01 · 39m 21s | |
| CSGO-oxLGL-UNm4C-fwHZh-mGF4o-3De4D | 12/14/3 | 55.9 | 0.99 | 2026-06-14 21:19:45 · 31m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.