76561197968501892
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-7%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-8.6%Peak single-match outcome anomaly 40/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 10 analyzed matches reads as variance, not a pattern.
Avg K/D 1.41 across 10 of our matches (penalty scales above 1.4)
6.3% of kills through walls across 10 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 9 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ziiim-BUdjd-oDTwE-hs8xx-sVJvM | 22/9/8 | 130.2 | 1.88 | 2026-07-02 19:20:24 · 27m 37s | |
| CSGO-Do6xJ-KKe8r-YSP58-witzm-6NsKG | 13/7/3 | 80.7 | 1.52 | 2026-07-02 18:48:40 · 29m 1s | |
| CSGO-FutKS-Pwft2-BqQhD-ndkcT-ebaEC | 13/17/6 | 89.5 | 0.90 | 2026-07-02 18:09:55 · 35m 10s | |
| CSGO-UV87U-8MsUS-3c9zh-EMMD8-XpeOQ | 23/12/2 | 93.8 | 1.52 | 2026-07-02 17:30:37 · 35m 34s | |
| CSGO-SrtQr-w5w6V-wOowx-nY3an-ZXfWA | 13/17/7 | 77.5 | 0.97 | 2026-06-25 19:48:56 · 39m 51s | |
| CSGO-cbtca-ent9j-FfFLj-rA4Ky-5CfyC | 19/12/1 | 75.1 | 1.33 | 2026-06-25 18:21:47 · 32m 42s | |
| CSGO-bMqkd-uqHrL-D7zsY-5Ouvd-pipNO | 11/16/3 | 68.6 | 0.72 | 2026-06-19 19:54:18 · 25m 10s | |
| CSGO-hFrwR-9vZss-YVYCF-8cspT-rRXXC | 18/12/6 | 94.5 | 1.43 | 2026-06-19 19:18:47 · 32m 27s | |
| CSGO-dPxxo-QJiPi-ZJd8i-p6tfm-WEDVF | 29/22/11 | 112.1 | 1.49 | 2026-06-19 18:26:51 · 49m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.