Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TcPnB-kFrmi-Bujad-CkxEc-tQYTB | 18/14/4 | 75.9 | 1.23 | 2026-07-03 21:22:37 · 36m 18s | |
| CSGO-SBwbh-e3EbR-m2m3S-hj4jA-JoBhP | 7/13/1 | 69.9 | 0.54 | 2026-07-03 20:59:02 · 20m 18s | |
| CSGO-5kXrU-oBreh-DRzXR-c3PY2-dBLDR | 21/13/3 | 103.6 | 1.61 | 2026-07-01 19:49:47 · 31m 31s | |
| CSGO-yUtny-x2pEY-hJkBf-st2KH-UxqFF | 20/13/3 | 99.8 | 1.38 | 2026-06-26 20:40:40 · 39m 10s | |
| CSGO-bZqHn-AMuJF-Uxtso-6Xxr5-2pmwG | 17/19/4 | 84.9 | 1.06 | 2026-06-26 20:03:24 · 33m 42s | |
| CSGO-5jrYW-zR6vM-Htxe3-NYu8S-3vKjC | 18/10/2 | 63.1 | 1.24 | 2026-06-26 19:28:28 · 30m 57s | |
| CSGO-KCU6S-X6Mc9-RRcA8-4z2Ss-jWX9G | 9/10/5 | 73.8 | 1.07 | 2026-06-25 19:31:44 · 24m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.