Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-tziZ9-7YTNY-HJ3yk-PwFY2-zz8aC | 15/13/5 | 74.6 | 1.22 | 2026-07-03 18:41:12 · 38m 9s | |
| CSGO-kvCV7-hdMZo-yV9WP-rKdRC-roHGG | 14/14/2 | 77.3 | 1.03 | 2026-07-02 19:52:06 · 37m 52s | |
| CSGO-7u5ch-KSpRq-N5sT8-UGsPH-GynUE | 11/16/4 | 66.4 | 0.88 | 2026-07-01 20:55:13 · 26m 47s | |
| CSGO-HXisM-NbraC-9CqPG-DLDcH-CKxbE | 17/16/8 | 62.1 | 1.10 | 2026-07-01 20:07:37 · 42m 3s | |
| CSGO-SwCaF-enCFN-K9FBa-qnmcO-mvMpP | 12/18/3 | 60.6 | 0.71 | 2026-07-01 19:32:26 · 31m 8s | |
| CSGO-h4t6S-wpTM7-PZaGB-BFZkC-cpEVF | 9/15/4 | 59.8 | 0.69 | 2026-07-01 19:03:31 · 25m 14s | |
| CSGO-573NF-B6P7q-rMNy4-EqFZ8-3TxoO | 14/12/5 | 92.1 | 1.35 | 2026-06-12 21:55:54 · 27m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.