76561197967716926
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.9%Peak single-match outcome anomaly 41.3/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 20 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-9rTc4-iGQvD-2vdJu-cO8cB-jAhaB | 24/18/7 | 98.6 | 1.45 | 2026-07-07 02:30:41 · 40m 37s | |
| CSGO-XkAtT-dsqAB-P6K9O-PyF9Q-ASfCG | 24/17/6 | 116.1 | 1.56 | 2026-07-07 01:50:39 · 28m 22s | |
| CSGO-pXsGw-ib2ei-sRFeQ-FX4x2-GfhLJ | 14/16/4 | 65.0 | 0.95 | 2026-07-07 01:13:53 · 28m 9s | |
| CSGO-GibMs-Nf5nf-iWf9C-HZGCA-QzBND | 8/16/6 | 52.8 | 0.60 | 2026-07-07 00:40:49 · 29m 10s | |
| CSGO-2kwRY-wXfpm-dxR8i-x8AvM-mxF4C | 13/17/3 | 82.8 | 0.95 | 2026-07-06 22:52:17 · 25m 41s | |
| CSGO-hpeMu-evcjn-wmM96-MV5yR-XH3JE | 19/19/5 | 94.4 | 1.17 | 2026-07-06 22:11:13 · 36m 21s | |
| CSGO-9WHkJ-ibF77-xOaJ2-WMQ4G-GynUE | 21/7/3 | 125.8 | 1.97 | 2026-07-06 21:38:41 · 24m 49s | |
| CSGO-dZwf2-sJrNn-WsiF7-kSuiw-4VatH | 15/21/7 | 79.2 | 0.91 | 2026-07-06 18:27:10 · 35m 37s | |
| CSGO-vGj93-b3y3e-zPyOJ-ZEGhX-euQFE | 21/17/7 | 74.3 | 1.33 | 2026-07-06 00:34:32 · 38m 18s | |
| CSGO-7v5Nz-P9Oi2-hdbP3-kQn53-Cq5uC | 21/20/7 | 99.2 | 1.27 | 2026-07-05 23:43:20 · 42m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.