Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-6.9%Peak single-match outcome anomaly 63.6/100 (rating/ADR/KD/HS% combined) — top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 33 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 30 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-SHarD-EDx5h-oMKLA-bVwfR-EG6KQ | 16/13/8 | 81.3 | 1.25 | 2026-07-05 20:19:22 · 35m 10s | |
| CSGO-Dzm2K-YfEQz-DDwFk-Vz378-QeYwP | 17/11/2 | 92.2 | 1.36 | 2026-07-05 19:43:39 · 31m 5s | |
| CSGO-77GW2-t4WbE-S3iK7-PU2kP-7wPcF | 18/12/8 | 105.6 | 1.54 | 2026-07-05 19:11:45 · 28m 42s | |
| CSGO-RJf7G-4xAFz-yZLLZ-yaO8v-KCBcO | 19/19/6 | 75.0 | 1.17 | 2026-07-05 11:33:53 · 40m 16s | |
| CSGO-syBPC-SMvdM-FQVeT-k5rkj-d4FdH | 21/16/6 | 102.5 | 1.41 | 2026-07-04 18:46:12 · 35m 49s | |
| CSGO-n6VtZ-XsFf6-FVurr-cVhhK-9mnpQ | 25/12/7 | 132.4 | 2.01 | 2026-07-04 18:15:28 · 27m 29s | |
| CSGO-nN9ST-nVHuJ-JQPCE-mPVku-k3AkE | 15/17/10 | 83.1 | 1.02 | 2026-07-04 17:34:19 · 36m 12s | |
| CSGO-jpu6J-ZrGuk-Gs8oc-3GCan-qWHzN | 14/16/5 | 94.7 | 1.12 | 2026-07-04 17:00:34 · 29m 47s | |
| CSGO-JxuLA-PYz7d-s8KnP-27w7z-9L9PL | 18/12/6 | 92.1 | 1.45 | 2026-07-04 16:25:51 · 29m 14s | |
| CSGO-Lu7X5-ZNhHp-NWQpk-3sHsU-B7WzE | 13/17/3 | 65.1 | 0.85 | 2026-07-03 20:23:24 · 35m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.