Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xpcrQ-SiLwL-S3eCt-G8AMo-qhjTL | 13/13/3 | 66.5 | 1.08 | 2026-07-02 14:29:16 · 33m 43s | |
| CSGO-OHuRH-XxtLj-BNz3w-oYKvM-TcOAK | 9/14/4 | 58.1 | 0.79 | 2026-07-02 14:00:33 · 25m 2s | |
| CSGO-aNM7D-VmQMN-ZODWG-PxVqq-4DmsF | 14/9/6 | 86.0 | 1.49 | 2026-07-02 12:36:13 · 30m 36s | |
| CSGO-F9zaB-ieaOe-swJZe-cQvG4-czQqJ | 15/18/8 | 81.3 | 0.86 | 2026-07-01 13:44:50 · 41m 42s | |
| CSGO-xNMfN-FB7z5-Y2iQC-zka23-dfVvD | 11/17/3 | 59.4 | 0.65 | 2026-07-01 13:04:43 · 36m 48s | |
| CSGO-T7a36-piuP9-hYkvd-DmDq9-jp5BO | 15/19/5 | 65.6 | 0.96 | 2026-07-01 11:33:25 · 34m 2s | |
| CSGO-qyrk5-35PuP-4XRr3-8L3zL-tbqhH | 11/14/1 | 50.2 | 0.69 | 2026-06-27 17:56:02 · 36m 43s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.